
It’s been a while since our last update!
On August 5th, I added a few different features, most notably was the ability to delete path nodes after they have been placed! This allows the player to make mistakes and undo them, which should help make the game feel more forgiving. I also added things like:
- small text animation when switching between fly and plan modes
- infrastructure for tracking points
- a restart game button for trying again!
On August 6th, I took a break because I was tired and had a lot going on in my personal life.
And on August 7th (today), I re-wrote the majority of the code! It was a HUGE mess and this new refactoring will allow me to speed up on the implementation of new features.